![]() ![]() ![]() Periodically, every player in your party will get Lightning Strike.Primal Stormshield is the last trash mob you need to watch out for!.Primalist Thunderbeast is another high-threat caster mob that you have to watch out for.Primalist Stormspeaker is the most dangerous caster in this area, and has several abilities to watch out for:.Stormcaller Boroo, Stormcaller Arynga, Stormcaller Solongo and Stormcaller Zarii are identical mobs (with different names), spread across all 4 packs of mobs that must be killed to spawn the boss.Here are the most critical non-boss-enemies you need to watch out for prior to engaging the boss: Be ready with healing cooldowns in case you see a second "tick" of the cast going through. If an Eruption cast goes through, it will deal massive damage to the entire party.Watch out for Shards of Stone, the unavoidable damage is not to be underestimated.On Mythic difficulty, move Granyth closer to the Nokhud Saboteur, which will allow your team to "cleave" both targets and deal with them more quickly.Cleave it all together with the boss for maximum efficiency and help your team with any abilities that will slow down their movement speed (stuns included). Save a mini-cooldown or your resources for the Nokhud Saboteur, and you get only 1 add per Dragonkiller Lance "shoot".Stun, disturb, knock-back, slow and immobilize effects work on them. On Mythic difficulty, focus on killing the Nokhud Saboteur at all costs to prevent them from casting Dismantle.Failing to do so will knock you back and deal massive damage. The only way to stop Eruption is to use Dragonkiller Lance before it wipes your team because of its high AoE damage.Upon Granyth reaching a maximum energy ( 100), it takes approximately 27 seconds to cast Eruption.Nokhud Hornsounder is the only important caster mob in this area.Nokhud Warspear is a high-priority target to kill.Nokhud Longbow is one of the few static mobs in this dungeon that you should pay attention to:.Interrupt Disruptive Shout to prevent the "lock on cast" effect and avoid taking AoE physical damage.Be careful how you position this mob because of Cleaving Strikes never stay in front of it.First are the 3 Nokhud Lancemaster, located in 3 different packs, and must be defeated for the boss to spawn.There are 4 important types of non-boss-enemies to pay attention to: There are no checkpoints in this dungeon, meaning if you die, you will be sent back to the beginning where you started the key - the entrance it the instance. You can use Dragonriding to move from boss to boss, this is the only dungeon that uses this unique feature introduced in Dragonflight. A standard route for The Nokhud Offensive will be going Granyth> The Raging Tempest> Teera> Balakar Khan. The dungeon provides the flexibility to choose which boss you want to tackle first, except for the final boss, Balakar Khan. ![]()
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